Both Teams to Score Tips (Ireland): Price BTTS Yourself, Find Value and Skip the Traps
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Both teams to score, or BTTS, is one of those bets that feels made for a Saturday afternoon. You don't care who wins, you just want a goal at each end, and you're still in it right up to the final whistle. It's also a market where loads of people back "Yes" every week on a hunch and slowly lose. These tips walk you through pricing BTTS yourself, spotting when Yes or No is actually worth a punt, and the traps that catch most punters.
18+ only. This is general information, not betting or financial advice. Every match and price on this page is an illustration from a simple goals model, not a tip for a real game. Cloudbet, which we link to, holds a Curaçao licence and is not licensed by the Gambling Regulatory Authority of Ireland (GRAI), so Irish complaint routes don't cover it. If gambling is causing you bother, Gambling Care is free, confidential and open 24/7 on 1800 936 725 (Northern Ireland: 08000 886 725).

The short version
- BTTS Yes wins if both sides score at least once in 90 minutes plus stoppage time. BTTS No wins if one or both sides fail to score. A 0-0 is a winner for No, and so is a 4-0.
- The two numbers that matter are each side's expected goals. A side that's expected to score about 1 goal still draws a blank roughly 37% of the time.
- Take the bookie's margin out before comparing. A 1.80 / 1.95 market looks like 56% vs 51%, but the fair split is closer to 52% vs 48%.
- "No" gets far less attention than "Yes". That's exactly why it's worth checking every time.
- BTTS accas look like easy money and are anything but. Each leg adds the bookie's cut again.
- In-play BTTS prices drop fast as the clock runs, but not always as fast as the true chance does.
How BTTS bets settle
The market is simple, which is a big part of why it's popular. Here's how the common results land:
| Final score | BTTS Yes | BTTS No |
|---|---|---|
| 0-0 | Loses | Wins |
| 1-0, 2-0, 3-0 (either way) | Loses | Wins |
| 1-1, 2-2 | Wins | Loses |
| 2-1, 3-1, 3-2 (either way) | Wins | Loses |
| An own goal makes it 1-1 | Wins (own goals count for the team credited) | Loses |
Goals in extra time and penalty shoot-outs don't count. If a match is abandoned before both teams have scored, most bookies void the bet; if both have already scored, Yes is often settled as a winner. The exact rule varies, so have a look at your bookie's football rules before you lean on it.
From expected goals to a fair BTTS price
Every BTTS tip worth anything starts with two numbers: how many goals you expect the home side to score, and how many you expect from the away side. A basic goals model (it treats goals as arriving at random at a steady rate, which is a fair starting point for football) turns those into a BTTS chance. Here's a table you can keep handy:
| Home expected goals | Away expected goals | BTTS Yes chance | Fair Yes price | Fair No price |
|---|---|---|---|---|
| 1.0 | 0.8 | 34.8% | 2.87 | 1.53 |
| 1.2 | 1.0 | 44.2% | 2.26 | 1.79 |
| 2.0 | 0.7 | 43.5% | 2.30 | 1.77 |
| 1.4 | 1.0 | 47.6% | 2.10 | 1.91 |
| 1.3 | 1.3 | 52.9% | 1.89 | 2.12 |
| 1.5 | 1.2 | 54.3% | 1.84 | 2.19 |
| 2.2 | 1.0 | 56.2% | 1.78 | 2.28 |
| 1.7 | 1.3 | 59.5% | 1.68 | 2.47 |
Two things jump out. First, BTTS Yes only becomes a clear favourite when both sides are expected to score well. Second, a big favourite can hurt BTTS Yes: in a 2.0 v 0.7 game there are plenty of goals expected, but the weaker side often fails to score, so BTTS is only around 43%. Lots of goals and both teams scoring aren't the same bet.
Where do the expected-goals numbers come from? Start with how often each side scores and concedes at home and away, then lean on underlying numbers (shots, big chances, xG if you can find it), and adjust for injuries to strikers, creative midfielders or first-choice centre-backs. Write your numbers down before you look at the prices, so the market doesn't anchor you.
Taking the margin out
Say a bookie offers BTTS Yes at 1.80 and No at 1.95. Those imply 55.6% and 51.3%, adding up to 106.8%. The extra 6.8% is the bookie's cut. To get the market's fair view, divide each chance by the total:
- Yes: 55.6 ÷ 106.8 = about 52.0%
- No: 51.3 ÷ 106.8 = about 48.0%
So the market thinks this is close to a coin flip, leaning slightly towards Yes. If your own number is clearly different, there might be a bet. If it isn't, walk away, however much you fancy a goal at each end. Our odds calculator does the conversions if you don't fancy the maths.
A worked value check
Take a made-up match where you expect the home side to score about 1.5 and the away side about 1.1. The model puts BTTS Yes at 51.8% and No at 48.2%, so the fair prices are about 1.93 for Yes and 2.07 for No. Here's what different prices are worth on average per €10 bet:
| Bet | Price | Average result per €10 |
|---|---|---|
| BTTS Yes | 1.60 | −€1.71 |
| BTTS Yes | 1.70 | −€1.19 |
| BTTS Yes | 1.80 | −€0.67 |
| BTTS Yes | 1.90 | −€0.15 |
| BTTS Yes | 2.00 | +€0.37 |
| BTTS No | 1.80 | −€1.33 |
| BTTS No | 1.90 | −€0.85 |
| BTTS No | 2.00 | −€0.37 |
| BTTS No | 2.10 | +€0.12 |
| BTTS No | 2.20 | +€0.60 |
In this game, Yes needs about 1.93 just to break even. The 1.60 to 1.75 that people happily take on "two attacking sides" is a slow leak. The lesson isn't "always back No", it's that the price decides, not the feeling.
What pushes BTTS up or down
| Factor | Effect on BTTS Yes | Watch out for |
|---|---|---|
| Both defences leaky, both attacks decent | Up | Everyone sees it, so prices are often short |
| One side much stronger | Often down | Weaker side may still nick a goal late |
| Main striker out for either side | Down | Prices move once team news lands |
| First-choice goalkeeper or centre-back out | Up | Rumours vs confirmed line-ups |
| Wind, heavy rain, poor pitch | Usually down | Mistakes can gift goals too |
| Derby or high-stakes game | Often down (cagey) | A red card blows it open |
| End-of-season game with nothing riding on it | Often up (open) | Rotation makes it harder to read |
| Cup tie where one side must chase | Up late | Only 90 minutes count |
Use these to nudge your expected-goals numbers a little, not as reasons to bet on their own.
Clean sheets: the other side of the coin
BTTS No is really a bet that at least one side keeps a clean sheet. In our 1.5 v 1.1 example, the home side keeps a clean sheet about 33.3% of the time and the away side about 22.3%. Those two overlap at 0-0, which is why they don't simply add up to 48.2%. Thinking in clean sheets helps: if you reckon one keeper is going to have a quiet afternoon, No is the natural bet, and "to win to nil" is a sharper version of the same idea at a bigger price.
BTTS combo bets
Bookies love selling BTTS combined with other things, because combos are harder for punters to price and carry a bigger margin. Here's what the same 1.5 v 1.1 model says about the popular ones:
| Combo | Model chance | Fair price |
|---|---|---|
| BTTS Yes and over 2.5 goals | 39.6% | 2.53 |
| BTTS Yes and home win | 20.6% | 4.86 |
| BTTS Yes and draw | 18.3% | 5.45 |
| BTTS No and home win | 25.9% | 3.87 |
Notice that BTTS Yes and over 2.5 is not the same as just BTTS Yes: a 1-1 lands BTTS but not the over. Compare any combo price you're offered with the fair price before you take it. If the bookie is offering 2.30 on BTTS and over 2.5 when your fair price is 2.53, you're paying a hefty premium for the convenience. For more on combos, see our football bet builder guide.
18+. Crypto deposits. Cloudbet is licensed in Curaçao and is NOT licensed by the GRAI. Irish gambling law changed in 2026: only GRAI-licensed operators may lawfully take bets from Irish customers. Ad: we may earn a commission. Bet only what you can afford to lose.
First half, second half
Some bookies offer BTTS in the first half or second half. More goals tend to come after the break, so the second half is usually the more likely of the two. In our example, assuming 45% of goals arrive before half-time, first-half BTTS comes out around 19.2% (fair price about 5.2) and second-half BTTS around 25.5% (about 3.9). These are long shots dressed up as simple bets, so the margin bites harder.
In-play BTTS
Once the game kicks off, BTTS prices move with every minute and every goal. Here's the 1.5 v 1.1 match at different points, assuming the scoring rate stays steady:
| Minute | Still 0-0: BTTS chance | Home leads 1-0: away still scores | Away leads 0-1: home still scores |
|---|---|---|---|
| 15' | 42.8% | 60.0% | 71.3% |
| 30' | 32.9% | 52.0% | 63.2% |
| 45' | 22.3% | 42.3% | 52.8% |
| 60' | 12.1% | 30.7% | 39.3% |
| 75' | 3.7% | 16.8% | 22.1% |
A 0-0 at half-time cuts BTTS from about 52% to about 22%. Punters chasing Yes in a goalless game often take prices that look big but still aren't big enough. Real games aren't perfectly steady (trailing sides push forward, which helps BTTS a bit), but the shape is right. Live prices also come with a delay and a wider margin, so be extra fussy. Our guide to over 0.5 goals betting looks at the same clock effect.
Why BTTS accas bleed money
BTTS accas are everywhere: four or five "nailed-on" Yes picks at around 1.80 each. Here's what happens if each leg genuinely has a 55% chance at 1.80, which is already a slightly bad price:
| Legs | Combined price | Chance all land | Average result per €10 |
|---|---|---|---|
| 1 | 1.80 | 55.0% | −€0.10 |
| 2 | 3.24 | 30.3% | −€0.20 |
| 3 | 5.83 | 16.6% | −€0.30 |
| 4 | 10.50 | 9.2% | −€0.39 |
| 5 | 18.90 | 5.0% | −€0.49 |
| 6 | 34.01 | 2.8% | −€0.59 |
A five-fold lands about once in 20 tries. And the small loss on each leg gets bigger with every leg you add. If you enjoy a BTTS acca for fun, keep the stake to pocket money. Our accumulator calculator shows the real win chance before you place one.
A simple BTTS routine
- Write down expected goals for each side before looking at any prices.
- Use the table above (or the model) to turn them into a fair Yes and No price.
- Check two or three bookies and take the margin out.
- Only bet when the best price beats your fair price by a decent gap, say 5% or more.
- Be just as happy backing No as Yes.
- Wait for team news if you can. Missing strikers and keepers move BTTS more than anything.
- Keep level stakes and log every bet: your price, the price you got, the result. After 100 bets you'll know whether your numbers are any good.
Mistakes we see all the time
- Confusing "lots of goals" with "both teams scoring". A 3-0 is a big game for overs and a loser for Yes.
- Backing Yes because the last five meetings all had BTTS. Five games is a tiny sample.
- Never even looking at No.
- Taking the first price you see instead of shopping around.
- Chasing Yes in-play in a 0-0 game at prices that are still too short.
- Stacking up BTTS accas and combos, which carry the biggest margins.
Is betting on football legal in Ireland?
Yes, for adults. The Gambling Regulatory Authority of Ireland (GRAI) licenses bookmakers, and the first remote betting licences commenced on 1 July 2026. GRAI-licensed bookies come with Irish protections and complaint routes. Offshore sites like Cloudbet aren't GRAI-licensed, so those protections don't apply. Our guide to whether online betting is legal in Ireland has the details.
Keep it a bit of fun
BTTS is quick and easy, which makes it tempting to back game after game across the weekend. Set a budget before the first kick-off and stop when it's gone. Never chase losses with bigger stakes in the late games. If gambling isn't fun anymore, Gambling Care is free and confidential on 1800 936 725, 24/7 (Northern Ireland: 08000 886 725). See our responsible gambling page for more support.
Our take
The best BTTS tip is a dull one: price the game yourself and let the price decide. Work out each side's expected goals, turn them into a fair Yes and No price, compare with the best on offer, and back whichever side is worth it. Give No a fair look, be careful in-play, skip the big accas, and keep a record. Do that and BTTS stops being a weekly donation and becomes a market you actually understand.
Questions players ask
What does both teams to score mean?
Both teams to score (BTTS) Yes wins if each side scores at least once in 90 minutes plus stoppage time. BTTS No wins if at least one side fails to score, including 0-0.
Do own goals count for BTTS?
Yes. An own goal counts for the team it's credited to, so an own goal that makes it 1-1 lands BTTS Yes.
Does extra time count for BTTS?
No. BTTS settles on 90 minutes plus stoppage time. Extra time and penalty shoot-outs don't count.
What is a good price for BTTS Yes?
It depends on each side's expected goals. In a match where the home side is expected to score about 1.5 and the away side about 1.1, BTTS Yes is close to 52%, so anything under about 1.93 is poor value.
Is BTTS No a good bet?
It can be. Casual punters lean towards Yes, so No sometimes offers better value. Back whichever side beats your fair price.
Are BTTS accumulators worth it?
Usually not. Each leg adds the bookmaker's margin again, so even small losses per leg grow across a four or five-fold. A five-fold of 55% legs lands only about once in 20.
Is Cloudbet licensed in Ireland?
No. Cloudbet holds a Curaçao licence and isn't licensed by the Gambling Regulatory Authority of Ireland, so Irish complaint routes don't apply.
Where can I get help with gambling in Ireland?
Call Gambling Care on 1800 936 725, free and confidential, 24/7. In Northern Ireland, call 08000 886 725.
18+. Crypto deposits. Cloudbet is licensed in Curaçao and is NOT licensed by the GRAI. Irish gambling law changed in 2026: only GRAI-licensed operators may lawfully take bets from Irish customers. Ad: we may earn a commission. Bet only what you can afford to lose.
If betting is costing you more than money, free and confidential help is there 24 hours a day, 365 days a year: the Problem Gambling Helpline run by Dunlewey Addiction Services for Gambling Care, on 1800 936 725 (from Northern Ireland: 08000 886 725). Source: grai.ie.